A new Parks Associates report finds gaming remains the primary use case for VR (virtual reality) headsets.
Facebook launches Oculus TV with VR content
Facebook will launch a new VR app Oculus TV with content from ESPN+, Hulu, and Pluto TV at the end of the month.
NBCUniversal and Google partner for VR
NBCUniversal has teamed up with Google to produce virtual reality (VR) content including original content from Saturday Night Live, Bravo Media’s Vanderpump Rules and Syfy wire.
Nervous response to BBC VR study
BBC research into the virtual reality has found initially dim expectations turned into excitement about the medium.
9% of US broadband households plan to purchase a VR headset
9% of US broadband households plan to purchase a virtual reality headset within the next year, accordig to Parks Associates.
Ericsson: AR and VR to merge with reality
Seven out of 10 consumers believe that virtual reality (VR) and augmented reality (AR) will become mainstream in media, education, work, social interaction, tourism and retail, according to Ericsson’s latest […]
Visbit launches 360-Degree VR streaming service
Following a closed beta period that began in December 2016, virtual reality (VR) and 360-degree video streaming company Visbit is releasing their service into open beta.
VR device shipments will hit 110m by 2021
Virtual Reality standalone services are set to drive market development through compelling content, according to ABI Research, who forecasts that VR device shipments will hit 110m by 2021.
“The impact that virtual, augmented and mixed reality has is ground-breaking!”
Nonny de la Peña, founder of Emblematic Group, a global pioneer in Virtual Reality (VR) in documentary films, talks to Diplomatic Council’s global media chair Dieter Brockmeyer about the impact […]
Three VR companies launch ‘Virtual Content Group’
Three international Virtual Reality companies are mergeing to launch the Virtual Content Group.