The Guinness Six Nations Championship is to use AWS analytics, machine learning, and deep learning to help enhance coverage of this year’s competition for rugby fans.
AWS will provide the technology behind the live broadcast of on-screen match data and statistics. The information will also be carried on the Six Nations website.
“I am excited to welcome AWS to the Six Nations family,” said Ben Morel, CEO, Six Nations Rugby. “With AWS now powering the Championship, we have the opportunity to place unparalleled innovation at the core of our rugby experience, for fans around the world. This is a major boost for our Championship and a clear signal of our ambition to embrace innovation in all areas that will benefit our fans.”
New statistics will look at scrum analysis, play patterns, try origins, team trends, ruck analysis, tackle analysis, and field position analysis.
“We are delighted to be working alongside one of the world’s most storied, most iconic, and most respected sporting events,” said Andy Isherwood, Vice President and Managing Director EMEA, Amazon Web Services, Inc. “Throughout this year’s Championship, and into future seasons, the Six Nations team will be able to develop new, advanced statistics that give unprecedented insight and understanding to the game. As we continue to add greater capabilities to our Machine Learning services, we will bring these to rugby fans, around the world.”
It’s hoped the use of AWS Artificial Intelligence and Machine Learning technology from AWS will drive new insights into the game and will set a new standard for sports broadcasting.